About Me

Antoine Beauchesne

Torn between art and design, UI design let me embrace both of these worlds. Using code to control the visuals and making sure that the user is having the best experience is a challenge that I love taking head-on.


However, I also have a knack for programming, more specifically, how it should be implemented in the game and think of the best way to make it work. Optimizing the systems inside the game and creating modular scripts is another puzzle that I love solving.


Additionally, I started to work my head around VR, which brings new possibilities for games but also new challenges for the user experience and the implementation of UI.