Neon Gen was a game made during the UQAT GameJam in early January 2020. In under 48 hours, we had to create a game where the theme was: generation. Naturally, we decided to create a game where your inputs would change randomly every time you would get hit by an enemy projectile.
We also had a constraint, our game could only have 4 colours, but this mere constraint was no challenge for our artists. They made an incredible job and earn the prize for the best art direction.
Once the theme was revealed, we started to throw around a couple of ideas relating to generation. One of them was to generate new inputs for the player, it only took a couple of minutes before everyone knew exactly what we wanted to do. A party game where you have to mess with the controls of your opponent in order to make them fall off the platform. We also added a couple of random events and obstacles that would increase the challenge and force the players to move. Every 15 seconds, a new event would be activated, making it harder and harder for a player to stay alive as the game goes on.